Combat Overhaul and New Baddies!
Balanced old enemies and Introduced new ones!
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Pufferbish
Has a temper and an explosive personality! Keep your distance or ur gonna get blown up!
Swordfeesh
Has a sharp edge and an erratic nature! You are going to have to be fast if you are going to face this killer!
Anglerfeesh
Has a lazy eye and not-so-good aim but his barnacle shots are deadly! Beware!
Actual Waves now exist!
You can now try to beat an endless number of waves to get the highest score!
Highscore and leaderboard make an appearance!
Now you can save your high score and the top 3 players from all over the world can try to claim the top spot!
Adjusted the Core gameplay loop to reward Combat!
We listened and understood your feedback, we kept the best parts that you liked like the movement and combat, we also addressed the lack of aggression and rewarding combat! Our new gameplay addresses these things specifically and improves the overall run.
Improved Scaling and Mobility interactions!
Player scaling is no longer jittery or jarring! We made the whole process wayy smoother and transparent. The UI got a overhaul to help you understand what you are looking at and it just conveys things much better now.
Better, more fluid game feel and MORE JUICY-NESS!
Again, we focused on the juicy camera shakes and player movement. We redid our assets and the animations for the same to bring what you liked to more parts of the game and the results speak for itself. It is a more cohesive visual style now which tries to deliver the best satisfying game feel and rewards players who are trying to go for those MEGA MASSIVE HIGHSCORES!
Bubble Buddy
You play as a bubble, fighting others using bubbles, consuming bubbles to stay alive.
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